Day 0
Dive in head first into the creative design process.
Individual Class Structure
A timed warm up
Concepts aka the Learning
Thinking aka the Ideation
Making aka the Production
Applications aka the Platforms
Sharing aka the Feedback
Revising aka the Iteration
Reflection aka the "Soft Skills"
Research
Put one item from bag on table
Discuss what can be learned or assumed from the one item
How does it influence personal brand
Make
10 minute sketch logo/avatar in 4 section page fold
Finalize on "nice sticker paper"
Digitize their design from MEMORY in TLDraw
why memory? You made it. What do you and what will other's remember?
Export to PNG. Upload to Canvas
Application
Yes, playing games are apart of the class. Understand how design principles and creative ideas can be used in many different applications.
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