Day 0

Dive in head first into the creative design process.

Individual Class Structure

  • A timed warm up

  • Concepts aka the Learning

  • Thinking aka the Ideation

  • Making aka the Production

  • Applications aka the Platforms

  • Sharing aka the Feedback

  • Revising aka the Iteration

  • Reflection aka the "Soft Skills"

Research

  • Put one item from bag on table

    • Discuss what can be learned or assumed from the one item

    • How does it influence personal brand

Make

10 minute sketch logo/avatar in 4 section page fold

  • Finalize on "nice sticker paper"

  • Digitize their design from MEMORY in TLDraw

  • why memory? You made it. What do you and what will other's remember?

  • Export to PNG. Upload to Canvas

Application

Yes, playing games are apart of the class. Understand how design principles and creative ideas can be used in many different applications.

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