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DESN 335 (Digital) Game Design
CtrlK
  • DESN 335 Game Design
  • Overview
    • Goals
    • Software and TextBooks
    • Mindset
  • 🧠Concepts
    • Emulation
    • Technology Crutch
    • Analysis
  • Research
  • Visual Coding
  • Deployment
  • Unit Testing
  • Game Design Document (GDD)
  • 🧰tool
    • Why Construct 3?
    • Showcase of Games
    • Setup
    • User Interface
    • Tabs
  • Ex: Beginner's Guide
  • 🧾P1: Text Based Game
    • Story Is Most Important
      • Example: Your Stories
    • Text Based Adventure
    • Story Development Guide
    • Screencast. Template. Example.
      • 0 Static Objects
      • 1 Mouse Interactions
      • 2 Flowchart and Flowchart Controller
      • 3 Connect Nodes and Mouse Events
    • 💯Project Challenges : Text Based Game
    • 🚢Prototypes : Ship It. Revise It. Start Over.
    • 🚢Version 1.0 : Ship It. Revise It. Start Over.
  • P2: Mini Game
    • Overview
    • Templates
      • From Construct 3
      • From Other Sources
    • Ex: The Collector
    • Ex: Simple Platformer
    • Optional: 6th Grade User Testing
  • 💯Project Challenges : Mini Game
  • 🚢Version 1.0 : Ship It. Revise It. Start Over.
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On this page
  • Lecture
  • YouTubers
  • Google Search
  1. P2: Mini Game
  2. Templates

From Other Sources

Lecture

Collect items. Or vanquish enemies. Or embrace impermanence.

https://drive.google.com/file/d/1r-B8V7zEAo5B56YG4ORae2PBpE0pUOMU/view?usp=drive_linkdrive.google.com

YouTubers

  • Xanderwood

  • FoozleCC

  • Vimlark

  • Jared Kozak

  • Mattew Marquit

Google Search

  • Google search for "Construct 3 tutorial games"

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Last updated 6 months ago