Technology Crutch
Great technology does not equate to great gameplay.
Tech is Last
Story (in game, developer, purpose, etc.)
Gamplay (interactions, medium, etc.)
Technology
Crutch #1 : Framerate
Crutch #2 : Raytracing
Crutch #3: Overclocking
Solutions
Embrace limits of medium
Make weaknesses a strength
Good-story supported by good-gameplay
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